Spencer Baird knew “Student Accomplice” was a good idea when he came up with it. From the moment he pitched it to a friend in his BYU animation class, it “just stuck in (his) head.” What he didn’t ...
The animation industry has survived the pandemic by adapting to the new normal quickly, catering to changing audience behaviour and focusing on established IP. Here we talk to industry players about ...
The University of Southern California (USC) School of Cinematic Arts has unveiled its groundbreaking Expanded Animation Research + Practice (XA) MFA program, a comprehensive, interdisciplinary ...
Anime has given Japan a prominent status in the field of animation. But what potential does the production of anime-style content have outside of Asia, particularly in Europe? The anime style of ...
One of the key features of Roblox is the ability to jump in and use its tools to create just about anything you want. That includes making clothing that you can post on the online marketplace to sell ...
The National Hockey League has announced a variety of animated programmes for the rest of the 2024-25 regular season, featuring numerous formats, content types and distribution partners. NHL ...
I recently had a book published, Bright & Shiny: A History of Animation at Award Shows. While writing, I came across numerous valuable research materials. Among the most fascinating finds were several ...