This is a demo of how I implemented a simple dual-grid tilemap system in Godot 4.4.1 Mono using C#. Hope it helps! If you are looking for a non-mono (GDScript) version, or a version that allows you to ...
This is not an exhaustive character controller, feel free to adjust it as you see fit, this is suppsoed to server as one of the ways you can move character on a spherical/circular/or any other for ...
In the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by Sander Vanhove, a seasoned ...
Godot 4.5 Dev 5 introduces visionOS support, GDScript abstract classes, shader baking, WebAssembly SIMD, and inline color pickers. Godot 4.5 Dev 5 introduces native support for Apple’s visionOS, ...
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