This library is not a framework, nor an engine. It is just a collection of Java classes which might prove worth (re-)using in a libGDX desktop project. You may notice that commits are done at rather ...
I was upgrading my dependencies and I've found that spine-libgdx now requires Java 17. Currently is a problem for all my libGDX projects. The engine (HyperLap2D) is still forced to be compatible with ...