Whenever I edit Networked Prefab in Prefab mode (double click on prefab in project tool window), then attempting to establish connection between server & client fails with: [Netcode] NetworkConfig ...
I have no clue why I received this message but it told me to report it with this data. What is this message? "[Netcode] A ConnectionRequestMessage was received from the server on the client side.
Powerful New Platform For Building Multiplayer Games In Unity Without Writing, Hosting Or Maintaining Netcode; Unity Developers Can Join a Waitlist for Early Access SAN FRANCISCO, March 17, 2023 ...