並非人人都適合當程式設計師。所以程式課程的設計與定位很重要。程式教育應分為兩個階段,一個是啟蒙期,一個是天賦發展期。在國中小階段應屬於啟蒙期。 從事兒童程式教材的設計與教學 ...
When personal computers first became popular in the 1980s, every school in the country taught computer programming to every student. That was a bad idea. Students should not be forced to learn ...
When personal computers first became popular in the 1980s, every school in the country taught computer programming to every student. That was a bad idea. Students should not be forced to learn ...
COMPUTING has always been a youngster’s game. The founders of Apple, Facebook, Google and Microsoft were in their teens or 20s when they started the businesses that made their fortunes. But even by ...
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