The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration devices, ...
Render target management is an important part of any render pipeline. In a complicated render pipeline where there are many interdependent render passes that use many different render textures, it is ...
This repository contains example projects to help you get started with Camera Kit integrations. The software is provided "as is" without any warranties or guarantees, and it is not officially ...