Rollup to Reshade 4.7.0 on Main Branch. Default Anisotropic Filtering level is now x16. Changed Texture Level to Texture Bias. Depth Buffer is now enabled by default. Rolled back Atlas Texture tests ...
This is a modification of ReShade for Phantasy Star Online 2. It adds player character mipmaps, improved texture filtering quality, and forces generation of missing mipmaps for all textures.
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