It’s likely just an evolutionary development to keep us out of harm’s way, but the horror genre is very good at using it against us. It’s why we never see the witch in The Blair Witch Project, and why ...
These horror games turn silence into a weapon, using atmosphere and tension to create fear far more unsettling than jump ...
Pluribus episode 8, “Charm Offensive,” gives us an initial answer — in a perversely, even hilariously subtle way. If you aren ...
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